Hey! I am Tomas Kučinskas.
Since my teen years, I was into programming and game making. While at school I made some games, engines and other random stuff. Back then I was developing with Irrlicht, Irrklang, SFML, Direct2D and other similar tools.
Upon starting university I gave Unity game engine a go and I fell in love with it so much that now I’m working at Unity developing the thing. But even though I write code every day I am still very excited to dive into some passion project from time to time.
In this blog, I want to share my thoughts on game development and graphics topics as well as document progress of my new projects.