About Me

MeAtUnityHey! I am Tomas Kučinskas.

Since my teen years, I was into programming and game making. While at school I made some games, engines and other random stuff. Back then I was developing with IrrlichtIrrklangSFMLDirect2D and other similar tools.

Upon starting university I gave Unity game engine a go and I fell in love with it so much that now I’m working at Unity developing the thing. But even though I write code every day I am still very excited to dive into some passion project from time to time.

In this blog, I want to share my thoughts on game development and graphics topics as well as document progress of my new projects.

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